Intro
As the Executive Producer of CONTROL Resonant, I direct the Directors, lead the development team,
own the development budget, and am accountable for everything, including the creative
and the commercial success of the game.
As the Head of the CONTROL Franchise, I own, supervise, and am accountable for all
CONTROL-related undertakings at Remedy, including strategy, development, production, and PnL.
We shipped CONTROL Resonant (a AAA 3rd-person paranatural Action RPG game) on PS5, XBox Serires S|X,
and PC (Steam, EGS).
We shipped CONTROL (a AAA 3rd-person paranatural action-adventure game), and two paid expansions,
on PS4, XBox One, Epic Game Store (PC), Steam (PC), GOG (PC), Amazon Luna, Nintendo Switch (Cloud Version),
PS5, XBox Series X|S, Google Stadia, and Apple Mac OS.
CONTROL has won over 80 awards, out of which over 20 were Game Of The Year awards.
As of end-of-2026, CONTROL has sold over 6 million copies in addition to being available for
subscribers of e.g. PS5 Plus and MS Gamepass.
Work
Executive Producer of CONTROL Resonant and CONTROL franchise / Remedy
12/2017 - present
Board Member / Finnish Game Development Studios' Association
01/2022 - 12/2023
Board Member, Operative Lead, Treasurer / IGDA Finland
11/2016 - 12/2018
CEO, Founder, Executive Producer / Epic Owl
12/2014 - 11/2018
Head of UX/UI in Games and Gaming Machines / Veikkaus
9/2016 - 12/2017
Product Lead, EP, Senior Producer / Rovio
9/2012 - 12/2014
R&D Manager, Project Manager, Tech Lead / Nokia
6/2005 - 6/2012
Senior SW Engineer / Teleca, Geracap, VDSL Systems, Stonesoft
5/2000 - 5/2005
Master of Science (Technology), Computer Science /
Helsinki University of Technology
5/2001
Speaker
IGDA Helsinki Remedy Day 2026
Helsinki, Finland, October 2026
Welcoming words and panel moderation
TapTap Game Fest 2026 Dev Conference and Main Show
Shanghai, China, September 2026
Presentation on how we incorporated learnings from CONTROL to CONTROL Resonant
Gamescom Dev 2026 main stage
Cologne, Germany, August 2026
Presentation on how we incorporated learnings from CONTROL to CONTROL Resonant
XMas JKL 2024
Jyväskylä, Finland, November 2024
Presentation on how we are making games in The Control Franchise at Remedy
Games Helsinki 2023
Helsinki, Finland, September 2023
Presentation on how we are making games in The Control Franchise at Remedy
Games Gathering 2021
Odessa, Ukraine, Online, July 2021
Presented Control and game production to game developers in Ukraine
Digital Dragons 2020
Krakow, Poland, Online, September 2020
Presented Control and game production to game developers in Poland
Dev.Play 2019
Bucharest, Romania, November 2019
Presented Control and game production to game developers in Romania
PocketGamer Helsinki 2019
Helsinki, Finland, October 2019
Brief introduction for Control for international audience in Helsinki in the Big Screen track of PocketGamer
ChinaJoy/CGDC 2019
Shanghai, China, August 2019
Presented Control and game production for Chinese game developer audience in ChinaJoy/CGDC
Entertainment Business Arena 2019
Helsinki, Finland, April 2019
Presented Remedy Entertainment and Control to the entertainment business influencers in Finland
Games Helsinki 2019
Helsinki, Finland, February 2019
Presented Control and game production for game developers in Finland
LiU Game Conference 2018
Linköping, Sweden, November 2018
Presented Control and game production for game developers in Sweden
IGDA Finland event in Turku 2018
Turku, Finland, October 2018
Presented Remedy Entertainment and Control for the Turku, Finland game developers
Startup 100, Slush 2016
Helsinki, Finland, November 2016
Slush 100 startup pitch, 3 minute pitch in the Slush 100 pitching competition as the CEO of Epic Owl. I came in as the 5th overall, and the first of the mobile game companies
Misc
My guest writer article on IGN about a bug in CONTROL
Playing CONTROL with Remedy on CONTROL's 6th Anniversary
Playing more CONTROL with Remedy
(My frequently featured Gamasutra.com blog
My interview in Talouselämä (in Finnish)
My interview in Nordic Game Bits
My interview in Good News from Finland)
Remedy Entertainment Plc
CONTROL
CONTROL Resonant
Elements
Text
This is bold and this is strong. This is italic and this is emphasized.
This is superscript text and this is subscript text.
This is underlined and this is code: for (;;) { ... }. Finally, this is a link.
Heading Level 2
Heading Level 3
Heading Level 4
Heading Level 5
Heading Level 6
Blockquote
Fringilla nisl. Donec accumsan interdum nisi, quis tincidunt felis sagittis eget tempus euismod. Vestibulum ante ipsum primis in faucibus vestibulum. Blandit adipiscing eu felis iaculis volutpat ac adipiscing accumsan faucibus. Vestibulum ante ipsum primis in faucibus lorem ipsum dolor sit amet nullam adipiscing eu felis.
Preformatted
i = 0;
while (!deck.isInOrder()) {
print 'Iteration ' + i;
deck.shuffle();
i++;
}
print 'It took ' + i + ' iterations to sort the deck.';
Lists
Unordered
- Dolor pulvinar etiam.
- Sagittis adipiscing.
- Felis enim feugiat.
Alternate
- Dolor pulvinar etiam.
- Sagittis adipiscing.
- Felis enim feugiat.
Ordered
- Dolor pulvinar etiam.
- Etiam vel felis viverra.
- Felis enim feugiat.
- Dolor pulvinar etiam.
- Etiam vel felis lorem.
- Felis enim et feugiat.
Icons
Actions
Table
Default
| Name |
Description |
Price |
| Item One |
Ante turpis integer aliquet porttitor. |
29.99 |
| Item Two |
Vis ac commodo adipiscing arcu aliquet. |
19.99 |
| Item Three |
Morbi faucibus arcu accumsan lorem. |
29.99 |
| Item Four |
Vitae integer tempus condimentum. |
19.99 |
| Item Five |
Ante turpis integer aliquet porttitor. |
29.99 |
|
100.00 |
Alternate
| Name |
Description |
Price |
| Item One |
Ante turpis integer aliquet porttitor. |
29.99 |
| Item Two |
Vis ac commodo adipiscing arcu aliquet. |
19.99 |
| Item Three |
Morbi faucibus arcu accumsan lorem. |
29.99 |
| Item Four |
Vitae integer tempus condimentum. |
19.99 |
| Item Five |
Ante turpis integer aliquet porttitor. |
29.99 |
|
100.00 |